Earlier technical projects and legacy platforms are preserved here as part of a personal archive. These projects reflect the evolution of technical experimentation and practitioner-led development over time.
Football Crazy (1993–1998)
Football Crazy was a rule-driven Play-by-Mail football management simulation developed and operated during the 1990s.
Before widespread internet access, managers submitted weekly team selections and tactical instructions by post. A custom-built simulation engine processed each fixture, generating match events, performance outcomes, and structured reporting based entirely on pre-submitted decisions.
The project reflects early experimentation with automated processing, decision modelling, and systems-based simulation.
→ View Football Crazy
UK's First Commercial Satellite VPN (2003)
This work explored the use of satellite connectivity combined with VPN technology to provide secure, cost-effective alternatives to traditional leased lines. At a time when connectivity outside major cities was limited, the approach enabled remote sites to access central systems without relying on fixed infrastructure.
The project included both published research and real-world deployment, combining satellite broadband with secure VPN tunnelling to support operational environments where conventional options were either unavailable or cost prohibitive.
It represents an early example of decoupling connectivity from infrastructure, a principle that now underpins modern cloud networking and secure access models.
→ View Satellite VPN Implementation